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 Object Maker2 -Software for Creating 3d models
  *FUN   *EASY   * TIMESAVER   * INTUITIVE  * POWERFUL *ADVANCED FEATURES 

 Create 3d model objects quickly by Lathing, Extrusion, Altitude/Mesh Transformation. A unique blend of parametric cad and free hand features for 3d object creation and recreation into the real world--a tool created by an Artist for Artists                              

 System Requirements: Windows,  512mb memory  50mb Hard Drive Space  
 
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How to use Videos
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Features Chart
 

 
  
Revolutionary Layer and profile based model 
  construction not offered by anyone else
  Makes a great addition to Bryce, Maya, Cad
  and other  3d rendering software
  Use for Model creation, pottery design, 
  pattern making, wire model making and sculpture
  using Objectmaker2,s real world measurements of 
  of the objects you create using this software--
  something that other software dont offer or costs 
  much more

  Import/Export OBJ, DXF, BMP, TXT 
  Create a wide range of 3d objects
  Revolve, Extrude, Terrain Mesh 
  Numerous Transformation and Edit options
  Grayscale Terrain (elevation) creation
  Deconstruct and Reconstruct your model obj
  Manipulate and re-assign  3d faces locations
  Parametric XYZ model point info and editing
  Advanced object transformation features
  Real world info for object creation in the real world
  --from Virtual Reality to the Everyday real world.

 

Buy Now Objectmaker2 Advanced 
49.00--Instant Download


Buy Now Objectmaker2basic
19.95--Instant Download

Buy Now Objectmaker2intro
8.95--Instant Download






Objectmaker2

  • Object Maker2 is an exciting new software that lets you create real life 3d models. It is a powerful yet simple tool to use and Object Maker’s intuitive design is easy to learn

  • Object Maker2 is a great way to be introduced and learn the exciting world of 3d modeling

  • Other cad/modeling software have complex commands and a long learning curve. It often takes months and months of trial and error computer time to master. Some even require college classes to really get to know and utilize their power.

  •  Create a wide variety of complex 3d models in minutes in contrast to other software which require lots of time to learn and utilize complex command sequences.

  •  Create a limitless variety of 3d objects and models

  •  Create models using 2d textures and backgrounds to form a mesh object

  • Parametrically specify and create/edit a wide range of shapes

  • Create and then export into other model or rendering software.

  • Design real world models from data that is exported from Object maker to a simple text editor and then imported again to view, edit, and save.

  •  Built in Help and web access

  • Deconstructer/Editor --- allowing objects to be taken apart and exported

  • Edit and Store up to 125 Profiles of object created information for later use

  • Lathe capability --- creates objects based on the concept of the carpenters lathe

 

  • Built in real time info of the models x,y,z points

  • Layer by layer modeling and editing--each object is constructed 
    based on a layer by layer basis, Allowing access and to each xyz
    point precisely.

  •  Extrude capability --- draw a profile and then create an object shape based on that shape -- like
    folding a piece of paper or cardboard lengthwise. The edge of the profile defines the warp or lay
    of the land for the grid or mesh that is generated.

  • Transform capability --- through various means and by choosing sections out of the total model itself

  • Transform the object into virtually any other kind of shape.

  • Rotate Transform--- rotate in any of the 3d planes

  • Create and Export Flat Patterns --- allows you to create a pattern, for the purpose creating real world models.

  • Access to each 3d face of object created--allows face editing and routing between objects 3d point

 

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Features

Objectmaker2-Intro

Objectmaker2-Basic

Objectmaker2 

 Description

  File options menu        
Save/Open Proj no no yes save all geometry info and settings
Import/Export obj yes yes yes Import/Export model in wavefront obj file format 
Import/Export Dxf no no yes Import/Export model in DXF file format 
Open/Save image Files no yes yes
  Short cut options menu        
Shortcut choices yes yes yes Various shortcuts to model creation features
  Edit Geometry menu        
Revolve/Revolve settings yes yes yes Revolve profile into lathe obj 
Visual edit Geometry no yes yes mouse driven object editing 
Edit Geometry yes yes yes parametric style object editing
Apply Profile no no yes options for editing model based on a given profile of obj 
Edit Profile  no yes yes same as above, but more in depth/parametric also
Edit Layer no yes yes edit obj model based on a given chosen layer of obj
Special Effects1 no no yes various special effects/transformations
Special Effects2 no no yes more various special effects/transformations
Extrude Layer and Effects no no yes transformation and options for editing obj based on a given layer 
Create Tessellated Obj no no yes create obj based on Delaunay tesselation                   (random triangles)
Profile Formulas no no yes sine curve,power curve and other math based creation of profile
Insert Range from mem no no yes inserts a range of geometry based stored in mem into current obj
Erase geometry yes yes yes erases all geoemtry to start over easily
  Edit Faces Menu        
Visual Face Edit no no yes edit each model face--face creation onto random x,y,z points
Face info/edit no no yes info about each of  3d obj model's face
Gen Faces yes yes yes manual generation of model's faces onto its xyz points
  Image Options        
Draw Grayscale no yes yes Drawing/Paint program for creating Grayscale ht field images
Save to win clipboard no yes yes Saves to windows clipboard the image in view window
Get from win clipboard no yes yes Get from windows clipboard into view window
erase backgrnd image no yes yes erases background image drawn/imported
  View/Edit options menu        
Obj View window yes yes yes main view/edit window
View Options yes yes yes various view and edit options
  Deconstruct        
deconstruct the object model no no yes deconstruct/flat pattern editing portion with various features for 
object disassembly that includes separate import/export to dxf and obj file formats.
  Help/web browser        
Built in Help file/browser yes yes yes access web and help file from within Objectmaker2
  Pick points/other options        
choose area of points on obj yes yes yes edit/transform model by choosing a group of xyz points
pick choose single point yes yes yes edit/transform obj model by choosing its individual xyz points
mouse move obj/points yes yes yes move chosen points by mouse movement in main window
misc other features yes

yes

yes various other obj editing features
  Larger Model Creation        
Create a larger model  no yes

 yes

 store and assemble and export obj model based on up to 13 stored seperate parts. This allows for the creation or storage of a wider range of parts, rather than  just the one object currently being worked on.

 

Updated 6/27/08


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